The Evolution of FPS Games: From Doom to Modern Warfare
First person shooter (FPS) games have been around for a long time. While Doom helped to make them mainstream, Call of Duty brought FPS games to the forefront in the 21st century. Modern Warfare was one of the first games to bring online multiplayer action into the mix, and that’s why it changed the game for FPS games forever—and for good!
First Person Shooter (FPS) games are not new.
FPS games are not new. Doom was released in 1993 and helped to popularize first person shooters. Today, there are many FPS games available on PC and consoles such as Call of Duty, Battlefield and Titanfall 2.
The popularity of these types of games continues to grow with each new release by developers who want players to experience high-quality graphics and sound effects that make the game more real than ever before.
Doom helped to make FPS games mainstream.
Doom is a classic FPS game that was released in 1993 by id Software. The game was originally created as an expansion pack to the original Doom, but eventually became its own standalone title. Doom was revolutionary for its time because it was one of the first 3D shooters and featured a first person perspective (FPP). It also had multiple weapons and enemies that you could shoot at with those weapons.
The popularity of Doom led to many sequels being made: Doom II: Hell on Earth (1994), Final Doom (1995), The Ultimate DOOM (1996) and Final DOOM III: Resurrection of Evil (2005).
Modern Warfare brought Call of Duty to the forefront.
Modern Warfare brought Call of Duty to the forefront. The first game in this series was released in 2003 and has sold over 100 million copies, making it the best selling video game franchise of all time.
There are many different categories of first person shooters, and they have changed over time.
There are many different categories of first person shooters, and they have changed over time. The first-person shooter genre can be divided into two main subgenres: realistic (or tactical) shooters and arcade-like shooters. A third subgenre known as multiplayer online battle arena (MOBA) games also falls under the FPS umbrella, but it’s more commonly referred to as its own genre due to how different it is from other types of FPSs.
Realistic/tactical shooters are characterized by more realistic graphics, slower gameplay with more emphasis on strategy over speed or reflexes, smaller maps with fewer players per team (usually around 4), a focus on teamplay rather than individual skill–and often require mastering complex controls before you can play effectively (for example: Battlefield 4). Arcadey ones tend toward fast-paced action where movement is simplified so that anyone can jump right into playing without needing any practice beforehand; these usually feature larger crowds on each team so there’s no shortage of enemies coming at you from all sides either!
Conclusion
From the early days of Doom to the modern warfare of Call of Duty, FPS games have come a long way. They are still very popular and continue to be one of the most played genres in gaming today.